Decor      08/03/2023

Birthday quest for a 15 year old teenager. Birthday quests for teenagers

Quests for
12-13 years old

Quests for
14-15 years old

Quests for
16-17 years old

Quests for
18 and older

At this age, boys and girls have already grown out of animators and expect more from their birthday. Children are interested in quests, mystical stories with detective plots and riddles. In the “Staying Alive” questoria, the guys will reveal the secrets of the mysterious island, adapt to life on it and meet aliens.

The scenario is suitable for children 12-13 years old; parents can also participate if they wish. The guys will have to unite into two teams and pass endurance tests. To survive the night on the island, they need to have time to prepare for battle: build a base and think about how to defend it.

It's somewhat similar to survival in Minecraft, Don't Starve or another computer game. The presenter will assign roles and tell the children the rules. The most active ones will build a strategy, and the savvy ones will help the team solve riddles to complete the quest. If guests who are unfamiliar with each other come to your birthday party, during the game they will get to know each other and become friends.

In the “Staying Alive” questoria, the guys will find themselves on a mysterious island, isolated from the outside world. You won't have to wait for outside help. Completing the quest will push them into close communication, improve their teamwork skills, leadership qualities and sense of responsibility. Making decisions can be difficult, especially when the outcome of the game depends on them.

The quest is actually safe for all participants. According to the scenario, there is no risk or extreme, but there is a lot of active movement, which will allow children to direct their energy in the right direction. And then you can eat some cake. Boys and girls will be happy to dress in military style and play as scientists and military men. Your child will remember this birthday for a long time!

When a child turns 14 or 15 years old, he begins to take an active interest in organizing his birthday. It's important for teenagers to impress their friends. Therefore, it is unlikely that you will be able to choose an option without consulting the birthday boy. Invite him to participate in the Night at the Museum questoria!

Questoria is an exciting adventure, similar to a computer game, but taking place in reality. In terms of emotionality, it is not inferior to laser tag or shooting games in virtual reality. In the “Night at the Museum” quest, the guys will become historical exhibits come to life and leave the museum display cases to find the Time Machine and change the fate of the world.

Questoria will appeal to people with different temperaments and interests. The presenter will distribute the roles of the heroes so that everyone has fun. Teens will wear robes, crowns, and helmets. The lady will pick up a fan, the queen will take a scepter, and the stern Viking will take an axe. Transformation complete!

The plot will twist like in a movie. The destinies of the heroes and tasks will intertwine with each other. It will not be easy to determine what secrets are hidden in the smiles of young beauties. The guys will see their friends in a new light: in non-standard conditions, many people show talents.

Completing tasks will distract teenagers from gadgets and remind them how great it is to play and communicate in person. Then, while finishing their burger at a table in a cafe, young people will enthusiastically share their impressions of the game and look at themed photos in the image of Caesar, Cleopatra or the mummy of Cheops.

To hook up for a birthday? Feeling adventurous? Try a new type of leisure - questoria. It is similar to a computer game, movie or book, only the action takes place in reality. You and your friends will become the heroes of an exciting story.

In this role-playing game, the birthday boy and his friends will find themselves on a ship in the Caribbean Sea. They have to get the pirate treasure at any cost. And everything would be simple if they knew where old Flint hid the treasure. But no, he took this secret with him to the grave. Go ahead, guys! Solve riddles and get clues.

The matter is aggravated by the fact that competitors, pirates from another ship, are also hunting for treasures. And then the volcano began to erupt. Local residents are sure that the gods were displeased by the uninvited pale-faced guests, and are not averse to sacrificing one of them.

There are no coincidences. Unravel the tangle of secrets and riddles, and as a reward you will receive a treasure chest. Or you won’t get it... The outcome of the game depends only on you, this is the whole point of the quest - the unpredictability of events. Whoever plays the role better will be the winner.

A birthday is an occasion to gather friends at a themed party. Invite your school friends and classmates and arrange a surprise. When the guests arrive, announce that a crazy holiday awaits them. Literally! Today everyone will be the hero of the questoria “Psychiatric Hospital”.

Questoria is a story-based role-playing game, similar to a film, where each participant becomes a fictional character. Claim that you are an alien life form, the creator of a superman or the elixir of eternal youth. When communicating with other players, try to find out secrets. Negotiate and make deals to achieve your goals.

How many years did it take to create a plan that would put the world at your feet? And suddenly something goes wrong... The white ward becomes a home, and the nurse becomes a “caring” guard. The head doctor smiles all the time... By the way, he’s a suspicious guy, it looks like he belongs here. And this damn charming orderly is clearly hiding something. It's time to deal with them!

If you want to surprise your friends with a non-standard holiday, throw a birthday party with the “Psycho Asylum” quest. Playing questoria is exciting and educational. Feel like someone else for a while, what if you discover a new talent? Get to know your friends from the other side and make sure that they are crazy not only in the game.

Our pride is 32 detailed plots. Choose one that suits your theme party. It could be a 19th century style prom with ball gowns and suits. Or a fantastic quest with bright 80s outfits for prom in retro and disco style. For junior high school graduates, you can arrange a magical graduation in the style of Harry Potter.

How to distract a teenager from the computer? Introduce one of your favorite forms of entertainment, but only in real life. After all, quests in reality came out of the computer shell! To please someone who is always “in style”, it is important to follow the wind of trends, brands, main stream and other not entirely clear words.

We offer ready-made live quests for teenagers' birthdays. Quests for teenagers on the street, at home, in a limousine. Ready-made teenage quests and custom-made quests.

In contact with

What does a real modern teenager need? Of course Friends, Social networks, disco, camera, Quest and much more... This exciting quest program “In Contact” is especially for your children. The guys, together with the Hipster Showman, go on a journey through the social network of the birthday girl or the birthday boy, guess the main Hatchtag of the evening,” learn how to take “Crazy Selfies,” take part in a photo flash mob, dance in the Disco app, add likes, come up with new emoticons and much more. The finale of the super program will be the coronation of the birthday girl or boy, to the accompaniment of fanfare we will compose congratulations and arrange fiery dances. This program may have several options.

Detective quest

from 1 hour to 4 hours.

: 6-15 years

Who is the most inconspicuous, dexterous and inquisitive? Of course - children! That's why intelligence agencies need child detectives. But for this you need to undergo special training.

After completing training and initiation into detectives, participants open their own agency and are ready to begin investigations!

This is an interesting series of detective quests with different plots:

from a stolen painting from the Hermitage to the search for a spy ready to disrupt a teenager's birthday.

Space quest

2117 Planets identical to the earth were discovered. All this required significant resource costs.

The next expedition set off for planet M846; the board was carrying a secret development that would help solve humanity’s energy problems on new planets.

The transportation was carried out in strict secrecy, as the Dex Coalition, consisting of alien humanoids, sought to prevent human expansion beyond the solar system. Three days ago, the spaceship disappears from radar.

The state parliament is assembling a rescue expedition of general specialists, but the main condition was the presence of a birthday person in the group. Why? You can only find out by going on a trip.

The mission of the expedition: to find out what happened to the spaceship and crew and to find a secret development on board.

from 1 hour to 4 hours.

Field quests for schoolchildren : 6-15 years

The heroes of the country Through the Looking Glass ask the guys to help them save the world through the looking glass. The hardest part is getting in there! The presenter helps the children find a way to enter Through the Looking Glass, where the children are greeted by an unusual tea drinking relay and a destroyed hatter... Children need to discover the hatter's hat, grow roses, play crack to save the red queen and much more. The quest is prepared individually, depending on the age and duration of the event.

Children find themselves in a school of magic, they are given the names of wizards, but when they enter the magic room, they discover that the magic stone has darkened, there is a mysterious inscription on it... They must unravel a number of magic words, pass tests with magical creatures and save the school of magicians from destruction. Thanks to the birthday boy and his friends, their magical qualities, our world becomes even more magical. The magic wand has been found, Hogwarts has been saved, and now you can safely light candles and eat cake!

(adapted for any age from 8 to 45 years)

Designed for the most advanced modern clients, who feel that they can no longer be surprised by anything. Don't worry, you will definitely like it. An unusual adventure with the search for an Agent, tests, practical jokes and creative tasks will not leave any age category, from 8 to 45 years old, indifferent. During the two hours of the search game, each guest will be a full participant in the general game of chance, in which there is no competition between each other, but there are challenges both in the car and outside it, for example, in park areas.

Quest “Dancing Men”

from 1 hour to 4 hours.

Field quests for schoolchildren : 6-15 years :

The Dancing Men quest is based on the story of the same name by Arthur Conan Doyle about detective Sherlock Holmes, and is also inspired by numerous “purely English” stories about the investigations of the famous detective and his assistant. The quest has several levels of complexity and duration, is designed for a group of teenagers from 11 to 16 years old and can be adapted to be carried out anywhere.

Program details

In the quest “The Dancing Men,” the mission to save the British queen is intertwined with mysteries from the life of a secret agent working for the American mafia.
Children, in the role of Her Majesty's secret agents, will have to unravel a top-secret message encrypted with a special code in the form of dancing men. In order to get the next clue, you need to unravel secret codes left in hiding places, look for encrypted messages and carefully analyze the information received. And a professional detective will help with this, who, together with the guys, will unravel all the secret codes and lead the guys to the last stage of the investigation - a suitcase with a combination lock in which a phone with a single number is stored!

The standard cost of the program includes:

Leading a team of guys (for 2 hours).
The second presenter (participates remotely as a secret agent, contact with whom is only via SMS).
Kit required for the game (QR codes, suitcase with combination lock, letters, cards, etc.)

The standard quest program for teenagers includes:

Storyline associated with the characters

Thematic props;

Competitions and competitions,

Gaming accessories;

Finding the right route

Performing creative, sports, intellectual, etc. tasks

Search and collection of found elements into a holistic image/object

Creation of the necessary inventory from the received materials

Work of 1 or 2 animators;

Our quests mobile, interactive and educational!

Programs take place in parks and forested areas, at home and school or in a restaurant!

What is included in the price of the quest?

Included in the price:

work of 1 or 2 leading

quest script

Necessary details

The cost of the quest for teenagers is 1 leader for 2 hours from 5500 rubles.

Additional cost may include:

Complex additional game props




Elements of show programs - chemical, light, etc.

Unfortunately, the website does not currently reflect all the quests that we are ready to offer for you in Moscow and the region. We simply don’t have time to post everything we create. We can also offer you away quests with other heroes.

We will be happy to create a custom-made script for your child!

Find out more information about quests for teenagers, teenage k news indoors and outdoors. You can order a quest for a teenager’s birthday, an away quest for teenagers in a cafe, home or school by calling 84991369167. Or leave a request on our website now!

During adolescence, most children demonstrate a desire for autonomy and independence, try to demonstrate intelligence, and dream of rising above the collective mind. Quest for schoolchildren is a new format of a real game, full of adventures and emotions. An interesting scenario promotes complete immersion, with each child becoming an equal participant in the game.

Teenagers are mostly maximalists who do not tolerate falsehood and hackwork. In reality, quests for this age category are developed taking into account the requirements of the younger generation:

  • relevance: scripts based on sensational film premieres, cartoons, literary works;
  • entertainment: scenery close to reality, high-quality sound, special effects;
  • intrigue: tasks that require non-standard approaches;
  • Engaging: Entertainment for teens should be meaningful.

How to choose a quest in Moscow?

According to reviews from teenagers, what attracts them most about quests is the interesting plot, the development of teamwork skills, the opportunity to discover new abilities, and the support of friends. Choosing a quest that will not leave anyone indifferent is not an easy task. As a rule, parents carefully study the ratings of the best quests, study reviews and estimate what price they will have to pay for organizing a holiday. It would not be superfluous to ask the children’s wishes for the quest. Perhaps a 10-12 year old schoolboy will be pleased with the simple plot. Older teenagers prefer more serious quests, for example, those related to history, during which they can visit parks, museums or other interesting places in Moscow.

The new format of the game will allow you to disconnect from the hustle and bustle for a while, forget about lessons, and get an unforgettable experience. Your children will definitely tell you: “Thank you!”

Children's quests are the most difficult genre, in my opinion. Firstly, a different intellectual load is selected for each age. What is easy for 15-year-olds causes panic in 11-year-old participants. Secondly, it often happens that children with a large age difference find themselves in the same company. For example, brothers and sisters who are 5-8 years older or younger than the birthday boy come to a birthday party.

In this case, we suggest that customers choose the difficulty of the game themselves, since before starting the quest they need to clearly understand for what age it is preferable to conduct the program.

If the presenters come to you with props, this is called a “traveling quest”.
You bring your children to the stationary questrooms yourself.

Outdoor quests for children 5-9 years old

Games usually last 2 hours. If such children are asked to solve puzzles for 2 hours, even using unusual props, they will quickly lose interest in what is happening. Children's quests are filled with a variety of activities so that participants can switch their attention every 5-7 minutes. They move often and a lot, sometimes sit and whisper with the leaders, follow commands to music, do puzzles, perform creative tasks, etc.

All this is included in an interesting plot, in the end the main secret will definitely be revealed. The hosts bring all the props with them. You can play at home, at school, at the dacha, in the loft, in a children's entertainment center, in the park.

Interactive away quests for teenagers

For children from 10 to 15 years old, the game is led by a presenter (sometimes also by actors). Preparation begins an hour before the start of the quest. The presenter makes several game locations - lays out the props on the prepared territory. The game lasts about 2 hours; during the program, the presenter can give hints if the participants have difficulty coping with the puzzles. Choose this quest if you have more than 10 participants.

Quest rooms

In many areas of Moscow there are specially equipped rooms for conducting quests. The props are built into the walls; as a rule, there are no presenters in such games. Children find themselves in a new reality: there are fabulous interior items around, strange sounds, light signals. Talking panels, electronic and mechanical locks, and the most important secret can be hidden in a drawing on an antique vase...

From 2 to 6 people can play in one room. If you have 10 guests, divide into 2 teams. After the game you can stay for tea.

- a set of ready-made, colorfully designed tasks with which you can play an exciting holiday game at home - a team search for a hidden surprise or an original way to play up the delivery of a New Year's gift.

Give your children an unforgettable New Year's adventure!

All tasks are completely ready - you just need to select the most suitable ones based on keywords, print them out and arrange them in accordance with a well-thought-out search chain immediately before starting the game.

Ready-made scenarios for conducting quests. Detailed information can be viewed by clicking on the image of interest.

About the kit

  • Homemade New Year's quest for children 11, 12, 13, 14, 15 years old includes a set of tasks, each of which is hidden in a specific place. The solution to each riddle reveals the location where the next clue is hidden. This creates a chain of tasks that must be completed step by step in order to find the hidden surprise.
  • The set provides a variety of universal places in an apartment or private house where you can hide riddles and the surprise itself.
  • You can make any number of stages, and hide the clues in any order, which is very convenient for the quest organizer.
  • Possibility of dividing players into 2 teams.
  • The quest contains 10 types of interesting, colorfully decorated New Year's-themed tasks based on word games and various types of ciphers with several keyword options.
  • The set is intended for children 11, 12, 13, 14, 15 years old.

With this kit you can:

  • conduct a quest for one child
  • conduct a quest for one team of children
  • play the game as a competition between two teams
  • hold a festive game for two teams without competition, with prizes for all players

Set design

You can start the quest game in an original way using a special postcards. It's durable and takes just a few minutes to cook (details included), with the first clue in the middle; Postcard format - A4. When finished it looks like this:

completing assignments

Description of tasks

(key places where you can hide hints and surprises are indicated in brackets)

  1. New Year's room. A very exciting task, the highlight of this set: players will have to be observant, run around the house and be smart. It consists of several stages: first you need to find 6 differences in the pictures, then find 6 cards with encrypted letters, and then decipher the letters and make up a keyword from them. Places of difference 1st option: wardrobe, rug, lamp, clock, hat, houseplant. Places of difference 2nd option: box, picture, shelf, pillow, package, bedside table. Encrypted word options: chair, teapot, fruit, your option - a template for self-editing).
  2. New Year's puzzles (envelope, plate). An excellent task for quick thinking, interesting New Year-themed puzzles.
  3. New Year's code (computer, TV). Colorful New Year's code. First, you need to decipher the letters using the key, and then make a word from them.
  4. New Year's watch (diary, mailbox). Using a clock cipher, players need to solve an encrypted riddle.
  5. Christmas tree (newspaper, pocket). A bright, colorful task for composing words.
  6. New Year's differences (sofa, wall). An entertaining task for observation, you need to find differences in two seemingly identical pictures.
  7. Extra item (table, chair, iron). Original fillword. Focus and composure task
  8. New Year's drawing (mug/cup, kitchen drawer). A difficult task of attentiveness. To read the hint phrase, you need to restore the sequence of the pictures.
  9. Encrypted hint (washing machine, refrigerator/freezer). A fascinating and unusual cipher.
  10. New Year's puzzle (balcony, radiator, window sill, your option). A simple but exciting task. To find out the next search location, players need to complete a puzzle.
  • postcard to start the quest
  • Recommendations for preparing and conducting quests (including team quests) + a table of key places and corresponding tips, convenient for creating a search chain
  • tasks and answers (each task is immediately followed by an answer, and for convenience and clarity, all answers are formatted in the same way as the tasks themselves)

The kit is offered in electronic form - you need to print everything you need yourself on a color printer(the card and assignments look great on regular office paper).

Set format: tasks and answers - 46 pages, instructions - 6 pages (pdf files), postcard for starting the quest (jpg file)