For adults      08/04/2023

Outdoor games near the Christmas tree for children. New Year's games for children near the Christmas tree

These games can be used at the children's New Year's party, at the New Year's holiday.

Land - water

Children stand in one line. As soon as Santa Claus says: "Land!", Everyone jumps forward; say: "Water!" - back. The competition is held at a fast pace. Santa Claus can instead of the word "water" pronounce other words, for example: sea, river, bay, ocean; instead of the word "land" - coast, land, island. The one who jumped out of place is out.

The winner is the last player - the most attentive.

Take your house

Santa Claus splits the children into pairs. They join hands - these are "houses". The rest are “birds”, there are more of them than “houses”. Birds are flying. When Santa Claus announces: "It's raining", the birds should occupy the "houses". Those who do not have enough are out of the game.

Sparrows, chirp!

One child sits on a chair, with his back to the other children. Santa Claus and the Snow Maiden choose a "sparrow", who comes up behind the sitting one and puts his hands on his shoulders. He says: “Sparrow, chirp!” "Sparrow" says: "Chick-tweet!" The person sitting guesses who it is. If you guessed right, the one who played the role of a sparrow sits on a chair. And the leader chooses a new "sparrow".

Surprises on a string

Santa Claus and the Snow Maiden pull a rope between two chairs, on which identical foil “candies” hang. Each child comes up and cut off a "candy". Inside is a note that says what he will receive as a gift. And Santa Claus immediately takes out this gift from his magic bag and hands it to the player.

funny monkeys

Santa Claus reads poems and shows movements:

We are funny monkeys

We play too loud.

We clap our hands

We stomp our feet

We puff out cheeks

We jump on toes.

And even to each other

We'll show you the tongues.

Together we jump to the ceiling,

Let's put a finger to the temple.

Let's stick out our ears,

Tail on top.

Let's open our mouth wide

We'll make all the grimaces.

How do I say the number "three",

All freeze with grimaces.

Children repeat the movements after Santa Claus, and then freeze with grimaces. Santa Claus and the Snow Maiden choose the grimace that they liked best.

Who is bigger?

Santa Claus invites children to name as many items as possible that begin with the same letter. Whoever names the last item wins. Santa Claus and the Snow Maiden help children choose the right words - they give them small hints.

Faithful horse and homemade elephant...

Santa Claus invites children to find definitions for words. For example: fox - cunning, red; a cat is affectionate, soft, etc. Whoever picks up more definitions wins. If there are a lot of children, you can divide them into two teams - let them compete.

What is, who is?

This is the opposite game. Now Santa Claus gives various definitions, and the children must guess what they are talking about. For example: a small, gray, shy - a mouse; ruddy, ripe, bulk - an apple; bright, golden, shining - the sun, etc.

Pull out the rope

Two children sit on chairs with their backs to each other. There is a rope or cord under the chairs. At the signal of Santa Claus, each player runs around the chair of the other, sits on his chair and tries to quickly grab the end of the rope and pull it out.

Where is your nest?

Moms and dads get the roles of trees. Everyone freezes in a pose corresponding to the nature of the tree: a slender Christmas tree, a gnarled elm, a mighty oak, etc. A wonderful forest!

Children get the roles of animals and birds. All of them in groups of 3-4 people are located under the trees. There are their nests and burrows.

At the command of Santa Claus: "The day is coming - everything comes to life!" animals and birds leave their nests. They run, jump, enjoy the sun. But the command sounds: “The night is coming - everything freezes!”, And the children must immediately return to their houses. Who hesitated, is out of the game. The one who moved while under his tree “at night” also loses. He will immediately be noticed by a bird of prey, an owl, whose role is played by the Snow Maiden. Trees make sure that only their inhabitants hide under them.

In the second round, the game becomes more complicated: after the command "The day is coming ..." the trees change places, take other poses. Now the guys need to be very careful not to “get lost”.

Who is the smartest?

Father Frost: You guys are funny and friendly. But are you smart? I have two magic wands. They will show me who is the most dexterous here.

Children receive round sticks with a diameter of 2.5-3 cm and a length of 25-30 cm in their hands. A long ribbon is stretched between these sticks, at least 4 m. Exactly in the middle between the players, a bow is tied on the ribbon. The task of the players is to wind the tape around the stick as soon as possible. Whoever winds up to the bow faster, he won. The condition of the competition is that when winding the tape, the stick must be held with both hands. In this competition, it is important to properly organize the audience. The host should invite the audience to show how they will support the players. The more energetic the audience will "get sick" - the better. This simple competition turns into a bright emotional spectacle. In terms of intensity of passions, it is sometimes not inferior to a football or hockey match.

Winter landscape

Snow Maiden: I like it so much, grandfather, how you paint windows in winter with bizarre patterns. You are a wonderful artist. And the children will be able to make a winter pattern, what do you think?

Father Frost: We will see this now. Here, children, are parts of winter pictures. Whoever collects the picture faster, he won.

Teams or individual players are given reproductions of a winter landscape, cut arbitrarily into unequal parts. At the signal, everyone should make a picture as quickly and correctly as possible.

After that, Santa Claus and the Snow Maiden invite the children to play charades.

CHARADES

There are some words that consist of two or three words. For example: bar-bitch, coll-lecture, col-bass-a.

Ded Moroz and Snegurochka can play charades with children. You can split into two teams. Santa Claus with his children makes a word to the team of the Snow Maiden and vice versa.

Children will become actors. They will need to be shown scenes that use the words included in the given word. And then another performance showing the whole word.

And the audience should try to guess this word. How many parts the words will consist of - so many performances will have to be shown.

My first syllable is an animal of the sea,

He is sometimes hunted down.

And the interjection is the second.

Everything is a state. But what? (China)

The preposition is in my beginning,

At the end - a country house.

And we decide everything

Both at the blackboard and at the table. (Task)

The first syllable is the forest,

The second is a poem.

And the whole grows, though not a plant. (Beard)

Making an unforgettable holiday for children is not an easy task. But this article will help you with that. In her we have collected interesting competitions for the New Year for children. All of them are exclusively thematic and will easily fit into any New Year's scenario.

Note also that for the New Year, games for children can be team, pair and intended for the whole team. We have divided the types of these games for your convenience.

Children's New Year's competitions for two participants

Competition "Christmas bags"

Two children can take part in each round of this New Year's game. The host gives them each a bag decorated in the New Year's style and invites them to come to the table, on which there are two medium-sized cardboard boxes containing small, unbreakable Christmas toys, New Year's figurines and other items.

The facilitator blindfolds the children and offers to collect as many New Year's items in the bag as possible, observing one condition: participants can take from the box and put into the bag only one item at a time.

The competition is accompanied by musical accompaniment. After 30-45 seconds, the music stops, the children are uncovered and offered to look at the contents of the bags. The winner is the participant who has more New Year items in the bag.

Competition "Get to the tree"

There is a prize under the tree. The facilitator puts two participants at the same distance from him, but from different sides, and invites the team to race to jump to the prize on one leg. The most agile wins and receives a prize.

Competition "Snowflakes"

This competition, like some other New Year's competitions for children presented here, requires preliminary preparation. Between the chairs you need to pull a thread with New Year's tinsel. Paper snowflakes are hung on tinsel. The host blindfolds the two participants in the game and gives out small scissors. Players are brought to a stretched thread, the command is given to start. The task of each participant for a certain period of time is to cut as many snowflakes as possible.

It is possible to play without scissors, in which case the snowflakes should be easily removed from the tinsel.

Competition "Christmas tree with a surprise"

To prepare for this New Year's game, it will take a little more effort and time than in the previous version. It is necessary to make a Christmas tree layout from cardboard. Holes imitating Christmas balls are cut in it. On the reverse side of the layout, a bag is attached under each hole (but you can do without them).

The host gives the participants 5 small balls. The player's task is to get them into the cut holes. The one who hits the most times wins. He takes the main prize, which can be hidden for the time being on the branches of the main Christmas tree.

Competition "Who is the first?"

For this New Year's game, prepare two chairs and a couple of sets of winter clothes. A winter jacket turned inside out with sleeves is hung on each chair. A hat, scarf and gloves are placed on the seat. Two children take part in each round of the game. They take a position not far from the chairs and, at the command of the host, run towards them. They need to turn back and put on a winter jacket, gloves, a scarf and a hat. The winner is the one who gets dressed faster, sits on a chair and shouts “Happy New Year!”.

Competition "New Year's Castle"

The facilitator selects several who wish to participate in the competition. They receive a drawing of the New Year's castle of Santa Claus, which is given 30 seconds to memorize. After that, the participants are blindfolded and given a set of plastic cups. The task of the players is to collect an exact copy of the castle from the cups. The child who completes the task faster and more accurately wins.

Team games and competitions for the New Year for children

Competition "Where is the tree?"

The players are divided into two teams. Each chooses a captain. Then the teams line up in two lines parallel to each other. Team captains receive a set of three flags. On two of the set, a forest animal or a character from a fairy tale is drawn. And on the third is a Christmas tree.

At the command of the host, the team captains begin to pass the flags along the chain back. The flag with the Christmas tree must be transmitted last. As soon as the extreme participant in the chain receives a flag with a painted spruce, he shouts: "Christmas tree!" and raises his hand up. The team that does it faster than their opponents wins.

Competition "Decorate the Christmas tree"

To play this game for the New Year for children, you need two small artificial Christmas trees and a couple of cardboard boxes with unbreakable Christmas toys. Christmas trees are placed at a distance of 2-4 meters from the boxes.

The facilitator divides the children into two equal teams. Each goes to their starting line, located by the toy box. At the command of the host, the participants in the game take turns decorating the Christmas tree. Each player can take only one toy at a time. The first team to empty their toy box and decorate the Christmas tree wins.

"Don't miss" contest

To play, you will need a small gate, in the amount of two pieces, and table tennis balls. The host divides the children into 2 equal teams. Each player receives one ball. The task of the participants is to roll the ball into the goal from a certain distance. Players perform their attempts in turn. The team whose players rolled the most balls wins.

Competition "Magic Scooter"

To play, you will need two children's scooters and small artificial Christmas trees. The facilitator divides the children into two equal teams. Each line up opposite its row of Christmas trees. At the command of the host, the first pair of participants on scooters goes around each of the Christmas trees in their row and returns back to pass the baton to the next one. The team that covers the distance the fastest and knocks down the least Christmas trees wins.

Competition "New Year's tinsel"

The game requires tinsel and a cheerful melody, for example, "Jingle bells". The host divides the children into two equal teams and gives each one a string of tinsel. The teams line up and, at the command of the leader, the first member in the team must tie the tinsel on the neighbor's hand. He, in turn, ties the next one. The last members of each team run to the first and tie the tinsel to them. The team that will raise their hands with tinsel tied to them faster than the competitors wins.

Remember that you can easily get hurt on some New Year's tinsel, and try to choose the safest version of the product. Conduct only such children's games for the New Year, which you are sure are safe.

Competition "Collect snowballs"

3-4 teams can participate in the game at the same time. In advance, you should prepare a lot of small white balloons (these will be snowballs) and large garbage bags. From the bags you need to make something like bloomers, cutting off the two lower corners so that the legs crawl into the holes.

Before the start of the competition, it is necessary to choose one participant from each team, they will need to crawl into the prepared bags, and the rest, at the command of the host, will have to fill their bag with balls. The team with the most snowballs in their bag wins.

Competition "New Year's bowling"

Decorate skittles or plastic bottles with tinsel - they will act as icicles growing out of the ground. The competition can be both team and individual. The task of each player from a given distance is to knock down as many skittle icicles as possible with a snowball.

Entertainment for the new year for all those gathered

Competition "What does the Christmas tree like?"

The host tells the guys that he has been preparing for this holiday for a whole year and has learned about everything that the tree loves. And now he asks the guys to test his knowledge. Children must either confirm (if they agree) his statements by saying "yes", or deny the facilitator's incorrect opinion by saying "no".

Green needles...

Sweets and gingerbread…

Plates and teapots…

Games and fun...

Boredom and idleness...

Windows and stairs...

Poems and songs...

Poppies and mimosa...

Santa Claus...

Nuts and cones…

Dresses and pants…

Confetti, crackers...

Pistols, guns...

Masquerades, balls...

Decorated rooms…

Riddles and jokes...

Drums, pipes...

And Happy New Year...

Competitions for the New Year for children in the form of simple questions and answers are perceived with great interest by children of preschool and primary school age. Use them between dances or outdoor games, giving children the opportunity to relax a bit.

The following interesting competitions for children for the New Year will also help to relax and at the same time have fun.

Competition "Choosing a tree"

All children participate, they stand in a circle and hold hands, and Santa Claus is with them. He explains and shows the audience what Christmas trees are:

  • high - everyone in the circle, together with Grandfather, rises on their toes and pulls their hands up;
  • low - everyone squats and lowers their hands down;
  • wide - everyone is trying to expand the circle as much as possible;
  • narrow - the circle should be narrowed as much as possible.

Then Grandfather begins to walk around and "choose" the Christmas tree. “Oh, well, high!”, “And this one is too narrow!”. According to the parameters voiced by Grandfather, the children depict the Christmas tree that he saw. Frost himself is trying to bring them down, demonstrating the wrong movements.

Competition "New Year's cap"

The players form a circle. Cheerful New Year's music is turned on, and the children begin to pass the New Year's cap in a circle. The music stops intermittently. The participant, who had the cap in his hands during the stop of the music, puts it on his head and fulfills the wish of Santa Claus. Grandfather Frost may wish that they sing a song to him, tell a rhyme, guess a riddle or dance. Everyone who fulfills his wish receives a sweet prize.

Competition for the best New Year's costume

Young children love to dress up in carnival costumes and portray a variety of characters. The competition for the best New Year's costume for children should be notified in advance. There may be several nominations, but first everyone will have to "defend" their costume. This will make it possible to evaluate not only the originality of the outfit, but also the artistic abilities of the child, who, having entered the role, can portray habits, sing a song or read a monologue of his hero.

New Year's entertainment "Lucky number"

Everyone loves pleasant surprises, and children especially. Prepare small gifts in advance (there should be as many as there will be children at the holiday) and wrap them in multi-colored paper, then number them. Put them in Santa's bag or place them under the Christmas tree.

Cut out small tokens from cardboard according to the number of gifts in the form of Christmas balls or Christmas trees and also number them on the reverse side. Hang the tokens indoors in prominent places.

When it's time for gifts, invite each child to find one token for themselves. Now Santa Claus knows exactly who to give what gift to.

Human memory is so arranged that for the rest of our lives we remember only the brightest and most exciting events of our lives. And most of these events for each of us come from childhood. We hope that the children's competitions prepared by us for the New Year will help you create an original entertainment program that will become another bright and unforgettable event for children's memory.

Contests for the New Year. Children's holiday.

A selection of games for the New Year's holiday at school, in the classroom, in the house of children's creativity or at home.

Who loves chocolate?

Leading. “Now let’s see how attentive you guys are! I will ask you questions, and you answer: "I am." But be careful, sometimes it's better to remain silent.

“So, who likes chocolate?”

Who loves marmalade?

Who loves pears?

Who doesn't wash their ears? - the answer of the inattentive: "I am!"

General laughter. The host is exaggeratedly surprised: “Are there really such children who do not wash their ears? You must be joking! Listen and be careful!"

Who was walking down the street?

- Who fell into the puddle? - the answer of the inattentive: "I am!" But the majority is already silent, listening to questions. The host praises the children and continues:

Who helped mom?

Who swept the floor?

- Who washed the dishes?

Who broke the cup? - in response - laughter. There are almost no more inattentive. This game delights children from 6 to 11 years old.

Silence is gold

The facilitator explains: “Now I will tell you an entertaining story. You can take part in my story. When I raise my hand, you can all say together: “Me too!” But remember that sometimes silence is golden.

The facilitator tells a story like this, pausing after each sentence:

- Once I went to the forest ...

- I see a squirrel sitting on a tree ...

- The squirrel sits and gnaws nuts ...

- She saw me and let's throw nuts at me ...

I ran away from her...

I went the other way...

- I go through the forest, picking flowers ...

- I sing songs...

- I see - a kid is nibbling grass ....

- I'm whistling...

- The goat was frightened and galloped away ...

There are no winners in this game, the main thing is a cheerful mood.

Traps

One of the most favorite outdoor games for children. Moms and dads get the role of the gate. They stand facing each other and raise their hands up, forming a gate. Children run in a circle and run under the gate. There should be several gates, one gate for 4-6 children. They are located at an equal distance from each other. At the command of the leader “Ran”, the children run under the gate. When the host says "Stop"! - the gates turn into traps, the parents lower their clasped hands and catch one or two children. The caught children now become catchers themselves, join hands with their parents, forming small round dances - traps. Now a round dance of children runs through these circles - traps. Gradually, the traps are growing, the number of caught guys is increasing. In the end, everyone is caught, and if there are dodgers that are not caught, they can be awarded with prizes. The game "Traps" is loved by children of different ages, from 5 to 13 years old.

The game "Traps" organically flows into the next game, or rather, a creative competition called "The sea is worried."

Ocean is shaking

After playing traps, children stand in small round dances of 5-9 people. It may be that there were much more children in one trap, then the round dances-teams need to be trimmed. It is very good that there were two adults in each team. They will help children in the creative competition. This is a team competition, so each team must come up with a name.

So, the teams "Herringbone", "Snowflake", "Hawks" compete. The host explains that while he says “The sea is worried - one, the sea is worried - two, the sea is worried - three!”, The participants in the game are swaying, depicting a sea wave. At the command of the host: "Marine figure - a ship with sailors - freeze!" participants must present this living picture. Children and adults, especially in the first round of the game, may not immediately figure out how to complete the task. Therefore, the host should prompt the players that it is not necessary to hold hands, and you can also give time to prepare a live picture, saying: “A ship with sailors - one, a ship with sailors - two, a ship with sailors - three, freeze!”

For starters, such tasks are good: “Flowerbed”, “Fairytale Forest”, where each participant can express himself individually. But the teams “Teremok with inhabitants”, “TV with a TV show”, “Three-headed dragon” require team interaction. The resulting live pictures are curious in themselves. But it's even more interesting to turn it into a mini-performance. So, for example, the host can knock on the tower and ask: “Someone lives in the little house, someone lives in a low one?” The answer may be very varied. From the classic norushka mouse to the terminator. You can ask the respondent to leave the tower and walk, as expected by the role. The sight of a jumping bunny, a waddling bear, a fussy mouse is universally approved. It's very funny when three-headed dragons compete to see who growls louder or scares more. So for the host's imagination, for his improvisation, this competition provides ample opportunities. The game "The Sea Worries" is good to play with children from 8 to 14 years old.

The winning team in this competition is determined by the number of points received for each living picture. But experience tells us that the guys show themselves so brightly and amusingly that it can be very difficult to identify the winner. Therefore, friendship often wins here.

To move on to the next game, the host says: “You guys are creative. And now we are turning into a train. If I am a locomotive, then who are you? Children answer: “Wagons!” Host: "Follow me!" Children stand behind the leader. To the cheerful music, the “train”, wriggling, moves around the hall. The game "Merry Journey" begins.

fun trip

The leader suddenly brakes sharply and says:

- Stop! Red light! Is the driver happy or not?

Children answer:

- No! Leading:

- Right. He stomps his feet like this out of indignation and impatience.

The leader stomps his feet with the children.

- And if it's yellow - he claps his hands, we'll go soon. Like this.

Everyone clap their hands.

- And if it’s green, we shout “Hurrah!” Go!

A fun ride on a train is accompanied by an angry stomp if the leader announces “Red light!”, applause if yellow, a loud shout of “Hurrah!” if green. Riding a train is especially good because you can ride through all the rooms, and if it happens at school, then through school halls and even stairs. In warm weather, you can go outside.

Suddenly, the host says:

- Station! And what an unusual name she has: “Prygalkino!” So everyone is jumping around here. Who will jump higher!

The kids jump around on their own. The leader orders:

- Go!

The journey continues. The stations replace one another: "Khokhotalkino", "Kruzhilkino", "Obnimalkino", "Guessing" ... At the last station, the guys sit down in their chairs, because here you need to show your knowledge and ingenuity.

Princess on the Pea

The host says that sometimes people don't realize that they are actually princes or princesses. And it also happens that they guess about it, but do not know how to check. And today children have a rare opportunity to find out who is who? “First, we will find out,” the host says, “if there are princesses among us. Who wants to check?" The girls raise their hands. The host calls one of the girls and says: “In the fairy tale “The Princess and the Pea”, the future princess felt the pea through 9 mattresses. Now the task is much easier - you need to determine how many lollipops you are sitting on without the help of your hands. The host puts a bag of lollipops (from 3 to 7) on the table and puts the girl on it. Determining the number of lollipops is not easy. So that the loser would not be offended, the host says: “No, you are not a princess, but a countess.” Not only girls, but also boys often want to participate in this competition. In this case, when the boy raises his hand, the host says: "In order to choose a prince, we have the following competition in which the boy can show his strength in fair combat."

Reach for the prize

The presenter puts the winner of the previous competition (princess) on a chair facing the audience. The host says: “Now the applicants for the role of the prince will compete in front of the princess. So, boys, who wants to show off their strength and agility?" Two boys, approximately equal in strength and weight, take each other by the wrist with their right hand. With their right hand they hold each other, and their left hand is free. Prizes are placed at an equal distance from them. Each of them needs to reach their prize, which means dragging an opponent to their side. And you can do this fun martial arts like this:

Take a rope 3-4 m long, and even better - a wide braid or canvas belt, connect the ends so that you get a ring. Participants of the competition are invited to put on this “strap”, like barge haulers, but each of them will try to pull in his direction in order to reach the prize, which is located half a meter from each player.

The winner receives the won prize from the hands of the princess. The loser gets something as a consolation prize. The princess and the prince come into the rights of the hosts of the ball.

boots

It would be unfair to forget about this exciting children's competition. Especially often it is found on New Year's holidays in kindergarten.

Two opponents are given very large adult boots. Children drown in them and really look like toe-boys in cannibal boots. There are chairs in front of them at a distance of 3-5 m. At the command of the leader, the children “run” to the chairs, go around them and run back. The one who runs first wins.

This competition can also be held as a team relay. Then each player, having come running, must throw off the “walking boots”, and the next one must put them on. Only then can he set out on his journey.

What page is the bookmark on?

This competition has long been deservedly popular. He is loved by both adults and children. The facilitator shows a book that has at least 100 pages and that each of the children would like to have. Therefore, the organizers of the holiday should be well prepared for this competition. The book should be hardcover, beautifully designed, well illustrated. The facilitator shows the book, and all participants see in which part of it the bookmark lies. The host says how many pages are in this book. After that, the competition begins.

The facilitator should pay special attention to the fact that they do not shout from their place, but raise their hand and say the page number only after the facilitator's permission. Otherwise, a situation may arise in which several people simultaneously apply for a book. But in fact, in the 1st round, the winner is almost never revealed, especially if the book has 300 or more pages. Then one of the participants or the host himself offers to play the game "More - less". This is where complete silence is needed. Answers are accepted only when the hand is raised. Another condition is that the facilitator must indicate that, speaking of the page number, he means the right page. After a correctly named answer, the facilitator shows the page on which the bookmark lies and hands the book to the winner.

Mister Calm

Two or three applicants for this title are called. They get a box each and put it on their head. With a box on your head, you need to walk to the opposite wall or chair (5-6 m), turn around and come to your place. Almost all applicants can easily cope with this task. Then they get a second, and if successful, a third box. Rarely in my practice

who reached the fourth round. Usually "Mr" or "Miss Tranquility" was defined earlier. Although the competition does not seem to be intricate, nevertheless, there are always many who want to participate in it. Before starting, it is necessary to warn the children that the one who did not come first wins here, but the one who did not drop the boxes was calm and focused, despite the frantic “sickness” of the guys around.

What if you want to run? Then in this competition it is necessary to replace the box with a bag of sawdust or sand. Now you can arrange a running competition. It will be an extremely exciting and spectacular competition: all the running contestants have a funny look. If one of the competitors drops the load, then he must stop, put the bag on his head again and only then run on.

For mushrooms

What a charm - autumn mushroom picking! For mushrooms, both small and old people love to go. In our game of mushrooms, apparently, invisibly! There are 20-30 of them on the floor in the room. Mushrooms replace wooden or plastic cubes. Two guys with baskets in their hands compete in the ability to collect blindfolded. Whoever finds the most wins. If these are team captains, then the players can prompt their leaders. This game can be offered even to very small ones, only then there is no need to blindfold.

Young firefighters

Two compete. They sit on chairs at a distance of 2 m with their backs to each other. Jackets or jackets with sleeves turned inside out hang on the backs of chairs. This is "form". Under the chairs is a rope, the ends of which just reach the legs of the contestants. This is a fire hose. At the sign of the leader, the “young firefighters” put their “uniform” in order, put it on, fasten all the buttons, run around the chairs three times, counting loudly: “One, two, three!”, Sit on the chairs and pull the “fireman hose". In whose hands he remained, that is the winner, that is, the "young fireman."

hedgehogs

Thirty clothespins are attached to a rope 1.5 m long. Two guys hold it, lifting it above their heads. Two teams of children run up to the rope one at a time, as in a relay race. They take off one clothespin and rush to the “hedgehogs” sitting on the chairs. Adults can act as "hedgehogs". Children love to play with their parents. Children grab clothespins, run to their parents and attach them to any place of clothing or to their hair. The team wins, whose "hedgehog" "bristles" better, who will have more clothespins-needles. It is very good to hold this relay race in an open area so that the distance to the “hedgehog” is more - about 10 m. Now there are a lot of

multi-colored plastic clothespins. For this game, it is better to buy just such ones: the “hedgehogs” will turn out funny, it will be interesting to take pictures with them.

This game has a continuation: the host invites the children this time to collect clothespins and attach them again to the rope. Only now they can do it not one by one, but all together. Children grab clothespins and hang them on a rope. The team that completes the task first wins. A rare children's holiday is complete without this fun relay race.

"Mystery" Prize

The host gives the guys sitting at the table a voluminous bundle and says that there is a prize inside. But only those who cope with the task hidden under the wrapper can get it.

The person who wishes takes off the wrapper and discovers a riddle written on a piece of paper and glued to the edges of the next wrapper. If the contestant knows the answer, he says it out loud. With the right answer, he can remove the next wrapper, but... under it is not a prize, but the next riddle. The one who guesses the riddle moves forward until his answers are correct. But if he does not know the correct answer, then he reads the riddle aloud.

The game is continued by the one who gives the correct answer. The more layers of wrapping, the more interesting. Layers should be at least ten.

Throw the ball

The guys are divided into two teams. A ribbon is stretched between the teams at the height of the players' faces. On one and the other side lies 5-10 balls. The task of the players is to transfer all their balls to the opponent's side. It is forbidden to throw the balls to the other side under the tape. At the command of the leader “Stop”, the children should freeze and put their hands behind their backs. The host starts counting the balls. Whichever side has fewer balls wins.

The game is very fun, dynamic, causes a storm of emotions that children sometimes cannot cope with. Therefore, the leader must warn that if, after the “Stop” command, the children continue to throw the balls with their hands or push them with their feet, the offending team will be considered the loser. During the game, the balls often burst mercilessly, you should not pay attention to this. The main thing is the end result.

Okhlupok

This is an old Russian game that has survived today under various other names: “Fluffy”, “Feather”, etc. The teams stand against each other, a ribbon is placed between them. The task of the players is to blow the shell (a small fluffy piece of cotton) to the side of the enemy. The leader makes a throw-in. He throws up a shard over the heads of the players. Players blow it to the opponent's side.

Discipline is very important in this game. The facilitator warns that the team that steps behind the ribbon and goes over to the side of the enemy is counted as a defeat. It is better if the players immediately put their hands behind their backs. The game is played according to volleyball rules, up to three defeats. The leader must be very careful. Children sometimes blow so hard that they get very tired.

Time to blow

In this simple but fun competition, you can get a prize, as children sometimes say, on fu-fu. You just have to try and blow properly on ... On what will be at hand: on balls from a crumpled napkin, on corks from wine bottles, on empty matchboxes ...

On a flat floor or an empty table, two objects are placed in line, for example, two empty matchboxes. Competitors stand at the same distance from them and, at the signal of the host, blow strongly once. The one who blows again, automatically loses. The one whose object flew the farthest wins.

And you can also compete like this: push a slightly empty cardboard box out of the box, put the boxes to your mouth (attach, not put in your mouth!) And blow hard. This is a competition whose “shot” will be more distant. And you can put some kind of target - a box, a bucket, a pan and, standing at full height, hit it from a certain distance. Each is given five "shots".

Tail

The host invites the participants of the game to sit on chairs, and two representatives of the teams to go to the middle. They put on a specially prepared ponytail with a pencil at the end. The pencil should not reach the ground, it should hang down at the back approximately to the level of the knee. Behind the contestants are two empty bottles of lemonade or champagne. The task of the players is to lower the pencil into the bottle without the help of hands. The competition begins at the command of the host "Started". The leader must strictly ensure that the guys do not help themselves with their hands.

Pass the skittle

Players stand in one line shoulder to shoulder (10-14 people). They start passing the skittles to each other. At the command of the leader “Stop”, the person who passed, and the one who accepted the pin at that moment, go one step forward. One of them will not be able to continue the game. Who it will be will now be decided in the competition. The guys stand in front of the line with their backs to each other, at the command of the leader “March”, they run around the line from two sides and return, trying to grab the pin. Whoever gets the pin first stays in the game.

The game continues until there are two people left in the line. These are the finalists of the game. They receive a small prize for winning and a competition for the super prize of the competition unfolds between them. All players return to the line again, and the fans are divided into 2 teams and support each of the finalists. Everyone wants to grab the pin first.

This game is liked by children of primary school age. The facilitator should pay special attention to the fact that the guys do not collide while running. Those who push are eliminated from the game. And here is another outdoor game that is appropriate for this part of the holiday.

fishermen

The host gives the participants fishing rods with magnets instead of hooks. To the fish cut out of cardboard, lying in a large box, either pieces of tin or large metal clips are attached. The fishermen put the magnets into the box and catch the fish. Whoever catches the most fish wins. Sometimes the fish are made in different sizes, they indicate a different number of points. In this case, the one with the most points wins.

Hare without mink

This game is good when at least fifteen children participate in the holiday. Two participants are a homeless "hare" and a "wolf". The rest of the guys are hares and their "houses". Nine children stand in groups of three and hold hands. It turns out three small round dances. These are three "houses", each of which contains one "hare". At the command of the leader, the hare begins to run away from the "wolf". The "wolf" is trying to catch up with the "hare", but the "hare" is hiding in someone else's "house". But according to the condition of the game, there should not be more than one “hare” in the house. Therefore, as soon as the homeless "hare" jumps into the hole, the former owner must run out of the "house". The "wolf" pursues a new victim until it catches some "hare". Then the "wolf" and "hare" change roles.

This mobile fun game is very popular with children from 6 to 14 years old. It requires a fairly large free space. But this game can be played at home if there is a free room.

I go, I go, I go, I lead the children with me

These are catch-ups for the little ones. They can be played with children from 3 to 8 years old.

Children become a chain behind the leader. The host goes and says the following words: “I go, go, go, I lead the children behind me, and as soon as I turn around, I will immediately catch everyone.” Upon hearing the word "I'll catch", the children run to a safe place called "city". The city can be just a free place, separated from the playground by a lying ribbon or rope, or it can be chairs that children must have time to sit on. When the children run away, the leader must catch them. If the children are small, 3-5 years old, the leader must pretend that he is catching, but he cannot catch. Otherwise, the child may be very upset as a result of this game.

The game goes well at home, when the leader leads the children from one room to another for a long time, for this he repeats the first two lines several times. When the cherished word “I will catch” is uttered, the children rush with a squeal through the whole apartment to the saving city. This game is fun, emotional, gives young children a lot of fun. Having run into catch-up, the guys will be happy to take part in competitions-attractions. A simple and fun game for two people is a competition.

triple trap

Two participants stand opposite each other, in front of them on a chair lies a prize. The host counts: “One, two, three ... a hundred!”, “One, two, thirteen ... eleven!” etc. The winner is the one who is more attentive first to take the prize when the host says: “Three!”

This game can be played differently. The facilitator reads the verses:

I will tell you a story

In half a dozen phrases.

I'll just say the word "three",

Get your prize now!

Once we caught a pike

Consider what's inside.

Small fish were seen

And not one, but as many as five.

Dreaming hardened guy

Become an Olympic champion

Look, do not be cunning at the start,

And wait for the command: "One, two ... march!".

When you want to remember poetry

They do not bison until late at night,

And repeat them to yourself

One, two, or better... seven.

One day a train at the station

I had to wait three hours.

Well, friends, you took the prize.

I give you a five.

If they don’t have time to take the prize, the host takes it: “Well, friends, you didn’t take the prize when you had the opportunity to take it.”

Running in a bag

There is probably no adult who has not participated in this competition at least once in his life. It seemed that this bored competition was forever in the past. But no! Today, it is increasingly common at mass holidays and in school gyms. And the participants of the holidays respond to it with enthusiasm.

The essence of the competition is very simple: the opponents put a bag on their feet, which they hold in their hands or tie on their belts. "Running" in the bag is possible only if you spread your legs in the corners of the bag and pull it well. In this case, the runner resembles a hobbled horse. Some prefer to pull the bag, jumping like a kangaroo. In any case, a man running in a bag makes a very funny impression. At the same time, the excitement inherent in the competition makes this competition as beloved as the Tug of War. The one who reaches the finish line the fastest wins.

Hot-cold in German

I "peeped" this folk German game at the Christmas holiday. Two guys compete. They are blindfolded. The host spreads them at different ends of the room and turns several times. Then he hands them wooden spoons. Children on all fours, tapping spoons in front of them, should find an overturned pot standing on the floor in the middle of the room. Under this pot, of course, is a prize. Fans can tell the contestants the direction of the search, saying: "hot - cold." True, this more often hinders the guys than helps. They spin in one place, slip next to the pot...

The game is very emotional and fun. The first one to hit the pot with a spoon is declared the winner. An important condition: you can’t fumble around with both of them with your hands, you can only look for a pot with one hand with a spoon.

Where the wind will blow!

The host explains: “The weather vane indicates the direction of the wind. If the wind blows from the North, it turns to the South, if from the West - to the East. You are all weathercocks. Let's see if you can correctly indicate which way the wind is blowing?

The leader shows the children where the North, South, West, East are. The game starts. At first, the leader plays the game slowly, then faster and faster. When the guys begin to easily cope with the task, he adds this rule: “If I say a storm, you should spin like tops, and if it’s calm, freeze and not move. The most attentive win.

To the company - by order

The game begins with the children dancing, jumping, running to cheerful music. Suddenly, the leader gives the task: “The company ... - a boy and a girl!” All children should quickly disperse into pairs. Anyone who does not have time to find a partner is out of the game. Host's team "The task is without company!" means everyone is dancing one by one again. New task: "Company ... - an odd number of people!", and the children rush to complete a new task. The host can fantasize and come up with more and more new conditions: “Companies of 2 boys and 3 girls!”, “Companies by hair color”, “Companies of two, three, four”, etc. The remaining out of the company drop out. The most attentive and efficient win.

Mystery Pouch

“They talk about the amazing abilities of some people whose feelings are extremely developed,” says the host. “Let's try to check the development of our feelings. For example, touch. To do this, you need to put your hand into this bag, feel for some object and try to determine what it is. Who is the bravest? Ask!"

The children take turns trying to guess what they have in their hand. If they succeed, then they take this item as a prize. The bag can contain: an apple, a chocolate bar, a lollipop, a candle, a cup, a felt-tip pen, etc.

mighty hurricane

This is fun for little kids. They sit on chairs in a row, and in front of them - the same number of empty chairs. The host tells that the heroine of the fairy tale "The Wizard of the Emerald City" Ellie was carried away by a mighty hurricane to the Magic Land. Such a hurricane will now transfer children to opposite chairs, but only those about whom the host will tell.

"A mighty hurricane caught all the girls!" - the girls should, circling, run across to the other side. “And now the hurricane has caught all the boys!” It was the turn of the boys to spin. "A mighty hurricane has taken everyone who loves ice cream!" Etc.

But there can also be joke commands to test attention: “A mighty hurricane picked up everyone who likes to eat frogs”, “A mighty hurricane picked up everyone who doesn’t wash”, etc. Children who have played too much jump up without listening to the commands and get into a funny position.

Possible commands: "A mighty hurricane has taken those in jeans ... everyone who has cats ... everyone who goes to school ... those who are seven years old." This game should be in the repertoire of Santa Claus, because he, the great wizard, knows how to blow the wonderful northern wind, and those whom he blows on will immediately be transported to a new place.

tug of war

This common, fun, noisy game is most often played between children and parents. Children are terribly fond of competing with their parents, they have no doubt that they will win, and (of course, not without the help of their parents) they win. But it also happens that the participants of the holiday get so into the taste that a whole tug-of-war championship is arranged between families, dads, moms, etc.

And we're going north

The host addresses two teams: “Guys, a telegram has been received that at the North Pole we urgently need to help our expedition. We need to send two brave, and most importantly, hardy guys to the north.

When worthy guys are selected, the host says: “Now we need to dress our messengers so that they are not cold at the North Pole. After my command "Start!" participants in 2-3 minutes should dress their future polar explorers in the warmest clothes. It is better to use only the clothes that the guys are wearing. The result is two funny koloboks that are a lot of fun to take pictures with. You can also identify the winner by counting which team managed to put on more “extra” clothes on their polar explorer.

Fanta

What it is? Children often confuse them with candy wrappers. But in the old days, no holidays could do without forfeits. A phantom is a kind of pledge that a participant in the game voluntarily gives to the host. In the future, these pledges are played out, that is, the leader takes turns taking out forfeits from a bag or from a hat, and one of the players, standing with his back to the leader, announces what the owner of the fanta should do. The one who comes up with tasks must be a creative person, not limited to instructions only to sing a song or recite a poem.

samoyed dragon

A very energetic and cheerful game, in terms of fun and general excitement, it is comparable only to tug-of-war. This game came to us from the east. Mass holidays in China, Korea, Vietnam are very bright and emotional. The dragon is always the main character of mass games.

Here is one of those games. It needs a lot of free space. The more people who participate, the better. All players stand one after another, put their hands on the shoulders of the person in front or hold him tightly by the waist. The one who happens to be the first gets the role of the "head" of the dragon, and the last one, of course, becomes the "tail". At the command of the leader to loud, rhythmic music (in the East, these are drums), the “head” rushes in pursuit of its “tail”. The column of players is mobile like mercury, the "body" of the dragon wriggles like a real snake. The task of the participants is not to break away from the partner at any turn, with a sharp acceleration or stop. The one who caused the snake to break up is out of the game, and the competition continues.

To catch the “tail”, the head embarks on all sorts of tricks: it abruptly changes the direction of the chase, the rhythm of the race. When the head still manages to catch the tail, it becomes the head, and the last player becomes the tail.

When the game is played to the music, the movements must be dance-like, corresponding to the rhythm and character of the music. The guys stand side by side, holding hands. Anyone who breaks the rhythm is eliminated from the game.

lucky ones

The host asks: “Are there any lucky ones among you? Those who are especially lucky? Several hands go up. “We will check this now,” the host says and takes out a bag from which many multi-colored ribbons hang. “A good prize is attached to one of these ribbons,” explains the presenter. “Let's see who gets it.”

The guys pull out the ribbons, but so far they only come across lollipops. This competition is designed for the improvisation of the presenter. Here it is important sometimes to quietly hold the ribbon with your hand, so that it seems to the player that he is dragging something very heavy. You can ask the guys why they preferred this or that color. You can imperceptibly hold the ribbon with your hand and say that without guessing the riddle or without the poem told, it will not be possible to pull out the ribbon. This competition is good in any part of the holiday.

Cut the prize!

Threads 50-80 cm long are tied to a rope stretched horizontally at a height of 1.5-2 m. All kinds of prizes are attached to them. If the prize is too heavy, then an envelope with its name is attached. Contestants one at a time, blindfolded and armed with large scissors with blunt ends (so as not to get hurt), try to cut off their prize. In order to complicate the task, the child is forbidden to help himself with his right hand.

auto racing

It is necessary to draw two lanes, indicating the start and finish. The same ropes will come in handy for the game. Only at one end we will tie a toy car, and we will tie the other end to the middle of a 30-centimeter stick (you can use part of the mop handle).

Two contestants try to wind the rope around the stick so quickly, rotating it with both hands, so that the car tied to the other end comes to the finish line first.

In the astronaut's cabin

We know that an astronaut should have everything at hand. During a flight into space, all kinds of items may be needed, and you need to be able to quickly take them. Moreover, sometimes an astronaut cannot leave his chair. The astronaut's chair is a chair, space objects are cubes or matchboxes. They are scattered on the floor at arm's length from the astronauts. Task: to collect as many cubes as possible without getting up from the chair, without looking up from it. The task execution time is 30 seconds. Toddlers and middle schoolers selflessly play this game. The collected boxes will come in handy for the next simple and very exciting contest.

I am the best firefighter!

Before the start of the game, it is necessary to distribute three items of clothing to the children, which they must memorize well. These clothes can be ridiculous to make it funnier.

When all the participants get used to the new costumes, they begin to walk around the chairs, standing in a circle, with their backs to the center, to the music. After the music stops, the "young firefighters" take off one piece of clothing and place it on a nearby chair.

The music plays again, and the movement of the "firefighters" continues until all three items of clothing are removed, which, of course, end up on different chairs. This is where the fun begins.

The host shouts: “Fire!”, And the “firefighters” frantically begin to look for their things and get dressed. It is clear that the most efficient one wins.

Cinderella

For this contest, you will need to examine the contents of the kitchen cabinets. You will need peas, beans, lentils, pumpkin seeds, rose hips, nuts, etc. All this must be mixed and offered to the contestants in equal piles. The goal is to disassemble this mixture. The winner is the one who does it faster and more accurately.

For older kids, the game becomes more difficult. You need to do the same, but blindfolded! The winner is the one who dismantled the largest amount of the mixture with the fewest errors. This competition is held on time.

What's your name, beauty?

At the beginning of the holiday, the host announces that the one who guesses the name of the doll, which is in a conspicuous place, will receive a prize. The doll's name is written on a piece of paper and enclosed in a sealed envelope reinforced in the form of a doll's purse (or maybe she is holding it in her hands). There is a small box or box nearby, in which everyone can put a piece of paper with their answer and their last name. If there are several identical answers, then everyone who answers correctly receives prizes, or it is played in an additional competition. If the correct answer is still not received, the presenter gives a hint: “This is the name of a popular TV presenter”, or: “This name is found in the film ...”

Guess how much?

Next to the doll, you can put a transparent jar of nuts or caramels (in a wrapper). On the bank is the inscription: "Guess how much?". Children should put their answers written on a piece of paper into the same box where they put the answers with the supposed name of the doll. The jar must be at least two-thirds full. The more items, the lower the probability of a large number of identical answers. The results of both competitions are summed up simultaneously, at the end of the holiday. For correctly guessing the number of nuts or sweets, the winner can receive the entire jar. This condition of the competition can be announced at the beginning of the holiday or written on the bank. And if no one guesses the exact number? Then you can call the winner the one who indicated the number closest to the correct one.

springball

Very simple and very exciting contest. To conduct it, you need enough space on a flat floor or on a short pile carpet, tennis balls and douches (according to the number of participants).

Competitors drive the ball with the help of an air jet from a syringe to the chair opposite, go around it and return to their place. The one who gets to the finish line first wins. The game is accompanied by the furious support of the audience.

Plans

This game is always interesting for all children, they are ready to play it again and again. In addition, it can become the basis of a scenario for a children's holiday, it is especially good to lead it in the summer in nature, in the forest.

First you need to prepare a few plans. Children, starting the search, are sure that there is only one plan and the prize is almost in their hands. But it was not there! Instead of the cherished treasure, they find the following plan, which says that cautious pirates, fearing treasure hunters, hid the treasure and they should be searched for on a new map. The next cache contains a new plan, and only after the fourth or fifth false cache do the players finally get to the cabinet or box that contains the prize. And another obstacle! A lock hangs on the cache, and instead of keys there is a note that, for example, says:

Your sharp mind, to match the needle!

The key to the lock on the book... (the word is either erased or torn off).

Yes, your head is cooking

The key is at the flower...

Instead of one key, the guys find a bunch of all sorts of similar keys. (Parents should try to find old keys in the home pantries.) Having picked up the right key, the children finally get to the coveted treasure. It can be a birthday cake that the guys will proudly deliver to the table.

Football fan competition

What could be more popular than football? Today, both old people and children are “sick”. Therefore, the guys will gladly respond to the offer to show their sports erudition. Teams choose captains, they stock up on notebooks and pens, and the competition begins.

The facilitator invites the teams to remember all the words (nouns) and set phrases related to football and starting with a letter ... The facilitator calls the letter. You have 3 minutes for this task. Then the captains take turns reading their lists one word at a time. Words already spoken cannot be repeated. Whoever has the most words on their list wins.

You can play with the guys and football auction. In this case, all words are accepted, as long as they refer to football. A word or set phrase can be pronounced only while the leader counts to three. The winner is the one who called the last word.

Here is an approximate small football dictionary:

Referee, attack, out, fan, banner, boots, edge, goal, goalkeeper, goalkeeper's area, spats, goal, goalkeeper, goalkeeper, defense, zone, game, insider, captain, team, linesman, line, match, attack , offside, pass, semi-final, crossbar, penalty, midfield, field, cross, whistle, free, sector, grid, stadium, referee, score, scoreboard, time, shorts, round, corner, kick, final, flank, forward, T-shirt , center, champion, championship, quarter-final, post, penalty area, penalty area, etc.

Cinderella's shoes

This game is especially good when there are approximately the same number of boys and girls at the party. The girls team is Cinderella, the boys team is Princes. All the “princes” leave the room for a moment, and the “Cinderellas” take off their shoes and mix them up in one pile. Then the girls sit in a row on a sofa or chairs tightly pushed up to each other, and the parents leading or helping them with a sheet or some kind of cloth, like a screen, cover them from the knees and above, so that the “princes” who enter see only the unshod legs of the future “princesses”. ".

Now the boys need to put on each "Cinderella" her shoes as soon as possible. Here you need to be very careful and remember what

each girl came, what socks she wore, what kind of leg she had, big or small. Girls should not prompt boys, interfere with them in their difficult task. After all, Cinderella in the fairy tale is a very modest, meek girl, and this is how she differs from her sisters.

When the work is completed, the host announces the time for which the team of boys completed their task, and now invites the girls to leave the room. The teams switch roles.

Both teams will make mistakes, i.e. they will put on “Cinderellas” and “Princes” someone else's shoes. And this means that friendship won in this game, and the most important result is a cheerful mood and ringing laughter!

Nimble seller

It would be nice if the shop assistants acted as quickly as the children during this game.

The contestants are divided into two equal teams. Everyone takes off their shoes in the next room and puts them in a common pile. This is a store warehouse. After that, the players come back and turn into "customers". Team captains are "sellers". Their job is to find out what shoes to bring, and not to make a mistake in choosing a pair.

At the signal of the facilitator, the children one by one begin to describe the shoes that they need to bring. They naturally describe briefly and ask to bring their mate. As soon as the information from the "buyer" is received, the "seller" immediately rushes to the "warehouse" and brings the right pair. The player, i.e., the “buyer”, must behave like in a good store: not enough shoes, but only substitute his foot, the “seller” will put on shoes himself. The task of the “seller” is to quickly bring shoes and put on shoes for all team members. If the “seller” brings the wrong pair, then, of course, he runs for another. While running around, the “salesman” must behave correctly with his colleague, do not push him, they should not collide at the door. And "customers" - briefly and accurately describe their shoes. The team whose captain finishes the job first wins.

Mummy

Children sitting at the festive table will definitely want to warm up. To play the game, you need several rolls of toilet paper so that it is enough to play several pairs. In this game, couples compete against each other. In each pair, one participant wraps the other from head to toe in toilet paper: the wrapper must be sufficiently dense and solid. Whoever does it faster is the winner.

The competition continues. Whoever unwinds his "mummy" faster, he will win.

Thermometer

This team relay game is able to stir up a bored company. Several teams compete. Each has at least 5 people. Players hold a fake thermometer under their left hand (it can be replaced by a large empty plastic bottle) and pass it to each other. The hand cannot be changed. The fastest team wins.

mother hen and kite

This is an old classic Russian game that our grandparents loved to play. There are 2 main characters in this game. The mother hen guards the chicks, who line up behind her, arms tightly wrapped around each other. The first chick clings tightly to the belt of the hen. The mother hen, spreading her arms-wings, does not let the kite to her chickens. The task of the chickens is to keep up with the hen all the time and not to break away from each other. The kite must deceive the hen and the chickens and, suddenly turning around, have time to stain the last chicken. The kite can win without staining the chicken if the chain of chickens breaks. A stained or torn off chicken becomes a kite. The game continues until all chickens are caught. The duration of the game is determined by the leader.

Third wheel

In this game, the more players, the better. After all, all players form a circle, standing in pairs - facing the center of the circle, the second behind the first. If there are many participants, then you get a huge circle and an almost solid wall of players. One pair runs: one runs away from the other. You need to run only from the outside of the circle. The escaping, feeling that they are catching up with him, can escape from the chase by standing third to any pair. But he needs to jump inside the circle and take a place in front of the first player of the pair. The one who became the third and now has become superfluous must break away and run away from the chase.

The replacement of players always happens suddenly, here you should not yawn if the catching up player is close. The one who is caught up becomes the leader himself and now must catch up. Children play until they get bored.

Chairs

A very popular and very old game at children's parties. She had many names. And now there are many variations of this game. The rules are as follows: chairs are placed in a circle, the players sit on them facing the center, and the driver stands in the middle. At his command, "Pe-re-move!" children try to quickly move to another chair. This is the moment when the driver can take a seat. Since the driver cannot push, grab the players with his hands, he specifically gives several commands in a row to make a mess and take the vacant seat. At the same time, the driver does not have the right to give a new command if the players have not completed the previous one. The one who is left without a place becomes a driver or, for everyone's joy, pays a forfeit.

And here is a more difficult version of this game. All participants are divided into three or four (depending on the number of participants) groups. Each group is the name of a fruit. For example, "apples", "plums", "peaches", etc. Suppose there are 20 people in the game. Then there will be five people in each group: 5 apples, 5 peaches, 5 plums, 5 pears.

Nineteen people sit in a circle, and the twentieth is in the middle, without a seat. He calls out "Apples!" At this command, only the "apples" should change places. The leader calls the groups, trying to take the vacant seat and hoping that one of the players will make a mistake. If on command: "Plums!" another “fruit” starts to act, then it becomes a driver. If the driver gives the command: “Salad!”, Then all players change chairs. The driver at any command can sit in the vacant seat.

And you can play like this: there are fewer children sitting on chairs than there are chairs. One place is free. The driver seeks to take this place, but the children do not allow him to do this, quickly changing from place to place. As soon as someone gapes, the driver sits on a free chair, and his neighbor on the right or left becomes the driver.

Virtuosi

An educational game during which the children will remember the names of some musical instruments and how they are played. Virtuosi are, as you know, such musicians who have reached the heights in the possession of their instrument. They often know how to play several musical instruments. So our children will become like them during the game.

The facilitator asks one of the participants to go into the next room or turn away and cover his ears. After that, he tells the guys that now they will become an ensemble of virtuosos who will play different instruments. First, it will be an ensemble of violinists (the host shows in detail how they play the violin, and the guys repeat his movements), then an ensemble of bayan players, then everyone will play the piano, and at the end - the trumpet. The main thing is to carefully follow the leader and accurately repeat the movements. After that, the driver is called into the room, and the "virtuosos" demonstrate their skills to him. His task is to guess what instruments the guys played. This game requires some knowledge from the world of music, so it should not be played with completely unprepared children. And if the guys have some knowledge, then less well-known musical instruments can be used in the game.

The game goes well in the game intermission during the concert-lecture. If the presenter has the opportunity, it is good to prepare a soundtrack with a recording of the sound of these instruments and turn it on during the game.

Animals in the meadow

This fun and moving game teaches children dexterity and attention. Half of the participants (and in this game there should be at least 15-20 children) stand in a circle at arm's length from each other. It turned out a "clearing" and "trees" around it. The other half of the players - all but one, the "hunter", are in the "clearing", that is, inside the circle. These are "animals". They dance, jump, have fun, but with one eye they follow the "hunter" who walks around the circle. Suddenly, he runs into the circle and begins to "hunt", that is, to stain the children. "Animals", escaping from the "hunter", hide behind the "trees", that is, they stand behind the backs of those standing in a circle. The condition of the game is that only one "beast" can hide behind one "tree". Those whom the driver tarnishes are out of the game. After several rounds, the game ends, and a new hunter is selected from among the “killed”.

soft club

This is a well-known and popular competition all over the world and, perhaps, even fed up, but, nevertheless, a rare children's holiday can do without it. A narrow path is laid out with ropes or ribbons. Two participants, armed with pillows, stand opposite each other on this track. At the leader's signal, they begin to beat each other with their soft and light "batons". The winner is the one who makes the opponent go off the track. You can complicate the fight if you invite opponents to fight by jumping on one leg.

Who is stronger?

In this team game, children will measure their strength by pulling each other across the line. To play, you need to draw three lines: one - in the middle of the site and two - parallel to it on the right and left. The players are divided into two equal teams, line up in two lines and stand at their line opposite each other. Players standing opposite each other approach the middle line, grab with their right hands (preferably by the wrists), and the left hands are laid behind the back. At the referee's signal, the players begin to pull the opponents to their side, trying to drag them over the line behind their backs. The dragged player stays on the opponent's side for scoring purposes. The game ends when all players are drawn to one side or the other. The team that manages to win over more players wins.

The game can be made more difficult: a player who has pulled his opponent can help a teammate by taking him by the belt and pulling with him. You can also pull with both hands, holding each other by the shoulders.

Prize - in the studio!

The host has four opaque bags ready, standing or hanging side by side. Each of them has one letter: "P", "P", "I", "3". Together they form the word "PRIZE". The host declares that there is a prize in each of these packages! And its name starts with the letter on the package. In the first round, the letter "P" is played. So the prize starts with the letter "P". A bag can contain a pencil case, a gun, a locomotive, a cannon, a puzzle, a bag, lipstick, a wig, a poster, etc. Prizes for the letter "P": a pen, a belt, a shell, an elastic band, a novel (book), a shirt, a backpack, a roll (toilet paper), etc. Prizes can be drawn throughout the holiday.

a selection of groovy comic songs and backing tracks
for musical arrangement of New Year's holidays


Format and Quantity: 19 Mp3 (14 songs + 5 backing tracks)
Archive size: 52.2 MV
found on the internet

In the archive, which can be downloaded for free, you will find a selection of perky musical games and fun children's round dances to entertain children and adults during New Year's events (holidays, class hours, matinees) at school and kindergarten, as well as at family celebrations dedicated to the meeting New Year.

In the archive you will find games and dances:

The game "We will hang the balls"(with description)
plus - Mp3 - 00:02:14 - 192 kbps - 3.08 MB.
minus - Mp3 - 00:02:14 - 192 kbps - 3.08 MB.

We will hang balloons, and then lanterns,
And then more raindrops, let's not forget the snowflakes.
Gilded fish, funny lights,
Throw tinsel, we continue the game……………..

Game "Baba Yaga's Tail"
plus - Mp3 - 00:02:07 - 224 kbps - 3.40 MB.

I am Yaga, Yaga, Yaga,
I'm flying, I'm flying, I'm flying...
Do you want to be my tail?
- Yes, of course I want…………….

Game "Pass the hat"
plus - Mp3 - 00:01:31 - 128 kbps - 2.30 MB.

Well, guys, do not yawn, pass the hat,
As soon as they stop singing - you need to put on a hat ...
Tra-la, tra-la, tra-la-la, tra-la, tra-la, tra-la-la,

And the people admire - how the cap goes! ……………

Game "Magic Staff"(with description)
minus - Mp3 - 00:03:39 - 128 kbps - 3.35 MB.

Father Frost:
I walk, I wander through the forest,
I have a magic staff.
Knock loudly three times
I will turn children into bunnies……………

New Year's warm-up "One, two, hands up"
plus - Mp3 - 00:01:31 - 192 kbps - 2.10 MB.

One, two - hands up -
Snow is swept from our roof.
Three, four - got out -
Let's count the raven.
Five, six - ramble -
We need to take a walk.
Seven, eight - sleeper rails -
Let's start all over……………

Dance "Four Steps"
plus_1 - Mp3 - 00:01:42 - 192 kbps - 2.34 MB.
plus_2 - Mp3 - 00:01:16 - 256 kbps - 2.34 MB (to the motive "A grasshopper sat in the grass").

Four steps forward, four steps back
Spinning, spinning our round dance.
We clap our hands, we stomp our feet,
We move the shoulder, and then we jump……………

Dance "Do it"
plus - Mp3 - 00:01:31 - 192 kbps - 2.09 MB.
minus - Mp3 - 00:02:11 - 256 kbps - 4.00 MB.


If it's fun at the Christmas tree, do it like this ...
If it's fun at the Christmas tree, needles have scattered here.
If it’s fun at the Christmas tree, do this……………

Dance "New Year's Lavata"
plus - Mp3 - 00:01:19 - 192 kbps - 3.36 MB.
minus - Mp3 - 00:04:38 - 168 kbps - 5.61 MB.

We will all stand together in a round dance, in a round dance.
Let's celebrate the New Year together and have fun.
Are there hands? - My hands are good, but my neighbor’s is better……………

Dance "One, two, three - on toes"
plus - Mp3 - 00:02:01 - 128 kbps - 1.85 MB.

One, two, three - on toes,
One, two, three - on toes,
One, two, three - turned around,
They clapped and dispersed……….

Dance "We'll go left now"
plus - Mp3 - 00:03:00 - 192 kbps - 4.14 MB.
minus - Mp3 - 00:02:42 - 192 kbps - 3.71 MB.

We'll go to the left now
And then let's go right.
Let's quickly gather at the tree
And we'll go back.

We'll jump on our feet
And let's go around a little.
We will sit down on the path
Stand up, hold hands……………..

Dance "Heel-Toe"
plus - Mp3 - 00:01:20 - 128 kbps - 1.22 MB.

Heel-toe - one, two, three!
And now let's stomp, clap our hands,
And we also jump, kick our legs.

We circled to the right - once,
We circled to the left - two.
Well, let's repeat this dance again……………

Dance "Three claps over the head"
plus - Mp3 - 00:00:51 - 128 kbps - 0.9 MB.

Three claps now count - one, two, three.
Jump on one leg - one, two, three.
Wave your arms high, smile wide
And close your eyes with your hand - do not look.

"Dance to the Right"
plus - Mp3 - 00:03:10 - 192 kbps - 4.37 MB.

We'll go first to the right - one, two, three.
And then let's go left - one, two, three.
Let's get together in a circle - one, two, three.
And we’ll go back - one, two, three…………..

Dance "Khoropryg"(to the motive of the song "Good Beetle")
plus - Mp3 - 00:01:09 - 320 kbps - 2.64 MB.

This moment comes, this moment, this moment.
We dance Horopryg, dance Horopryg.
We jump to the tree, and then, and then, and then,
Together we clap our hands, we clap our hands.

Take a friend by the hand, you take, you take.
Again we are jumping to the tree, we are jumping to the tree.
To the Christmas tree you can become sideways, become sideways, become sideways
And on the spot to jump, to jump together……………

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